Simple AI Engine for XNA featuring: gridded maps, A* pathfinding, pathfollowing, behaviours
Video showing three formation in action:http://video.google.pl/videoplay?docid=-3968694590892783723#
SimpleAI is an Artificial Inteligence SDK for XNA based projects.
Most recent change list 4289:
- Added groups of actors,
- Added dynamic avoidance for stay-in-formation behaviour
Currently SimpleAI features:
- A* pathfinding for gridded maps.
- Extendable behaviour based logic.
- Behaviours: find path, follow path, goto, stay in formation.
- custom motion controllers for moving actors and user character
- Simplyfied rendering engine
- Debug graphs for Garbage Collection and FPS stats.
- Static and dynamic line batches
- Camera implementation
- Game framework for testing purpouses.
This project is still in early development stage.