Project Description
Simple AI Engine for XNA featuring: gridded maps, A* pathfinding, pathfollowing, behaviours

Video showing three formation in action:
http://video.google.pl/videoplay?docid=-3968694590892783723#

SimpleAI is an Artificial Inteligence SDK for XNA based projects.

Most recent change list 4289:
- Added groups of actors,
- Added dynamic avoidance for stay-in-formation behaviour
formation.jpg



Currently SimpleAI features:
- A* pathfinding for gridded maps.
- Extendable behaviour based logic.
- Behaviours: find path, follow path, goto, stay in formation.
- custom motion controllers for moving actors and user character
- Simplyfied rendering engine
- Debug graphs for Garbage Collection and FPS stats.
- Static and dynamic line batches
- Camera implementation
- Game framework for testing purpouses.

This project is still in early development stage.

goto_beh.jpg

Last edited May 21, 2010 at 8:13 PM by piotrw, version 21